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Old 01-13-2016, 11:30 AM   #31
burdi01
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PulseAudio config


Quote:
... but with PulseAudio you should have lots less issues with your sound configuration (microphone in particular).
Whereas for Firefox Hello and for Skype with apulse one had to go through hoops to get usb webcam microphone working now with PulseAudio and PAvucontrol things work out of the box for me.
 
Old 01-13-2016, 11:44 AM   #32
the3dfxdude
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Quote:
Originally Posted by ReaperX7 View Post
and xfce4-mixer and xfce4-volumed are not being continued
Are they unmaintained?
 
Old 01-13-2016, 12:02 PM   #33
slacktroll
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Great work Slackware Team and Volkerding!
It will be nice to use Slackware 14.2 when it's released, i don't really like pulseaudio, but if the final boss uses it, what the heck, time to adopt :P
 
Old 01-13-2016, 12:11 PM   #34
dugan
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Quote:
Originally Posted by slacktroll View Post
i don't really like pulseaudio
I didn't like Pulseaudio on Slackware when I tried it last year either, but I'm pretty sure that Slackware's components (and Alien Bob's packages) not having been built with support for Pulseaudio was why.

Last edited by dugan; 01-13-2016 at 12:51 PM.
 
Old 01-13-2016, 12:49 PM   #35
cwizardone
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The latest kernel, pulseaudio and all the updates have been installed and are working perfectly.
Thanks to Mr. Volkerding and the development team.

Edit in: I may have spoken too soon, as I just noticed there is no
balance control, i.e., the ability to separately adjust the volume for each stereo channel. I'm pretty sure that when I've installed pulseaudio in the past, that option was available.

Last edited by cwizardone; 01-13-2016 at 02:17 PM.
 
Old 01-13-2016, 02:23 PM   #36
Drakeo
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Quote:
Originally Posted by burdi01 View Post
Whereas for Firefox Hello and for Skype with apulse one had to go through hoops to get usb webcam microphone working now with PulseAudio and PAvucontrol things work out of the box for me.
You hit the nail on the head been running pulseaudio on my multimedia system a long time.
you are going to want to add these to your /usr/sbin/massconvert32.sh
Code:
# The L/ series:
fftw
libasyncns
pulseaudio
json-c
sbc
speexdsp
# The N/ series:
samba
Little reminder if you have to rebuild pulseaudio you will have to uninstall samba-compat32. and Pulseaudio looks to /usr/lib and the build will fail trying to link to the wrong ones it will skip them all. so rename /usr/lib to /usr/lib-different. now build your pulse audio because you want your jack support and all your other stuff you have in audio to link to then rebuild your alsa-plugins. just heads up been doing this a long time on my custom systems.
was a simple update on my media machine. and from stock slack to stock slack went nice and easy.

Last edited by Drakeo; 01-13-2016 at 02:27 PM.
 
Old 01-13-2016, 02:33 PM   #37
Tonus
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Quote:
Originally Posted by cwizardone View Post
there is no
balance control, i.e., the ability to separately adjust the volume for each stereo channel. I'm pretty sure that when I've installed pulseaudio in the past, that option was available.
Not running my laptop atm but I'm quite sure I saw that in pavucontrol (might be a checkbox to do both at once or not).
 
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Old 01-13-2016, 03:24 PM   #38
cwizardone
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Quote:
Originally Posted by Tonus View Post
Not running my laptop atm but I'm quite sure I saw that in pavucontrol (might be a checkbox to do both at once or not).
Thanks for that.
Turns out the pulseaudio plugin for Xfce accesses the same settings and I finally figured it out (duh! Just a matter of clicking a small icon ).

Last edited by cwizardone; 01-13-2016 at 03:25 PM.
 
Old 01-13-2016, 03:26 PM   #39
atelszewski
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Hi,

@cwizardone you found it, but for others, see the attachment

--
Best regards,
Andrzej Telszewski
Attached Thumbnails
Click image for larger version

Name:	pabal.png
Views:	132
Size:	12.4 KB
ID:	20519  
 
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Old 01-13-2016, 03:44 PM   #40
andrew.46
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Grabbing audio with FFmpeg and x11grab just became much, much easier with Pulse Audio and pavucontrol . All working beautifully here after the update, thanks heaps to PV and team....

Edit: I have created a sample, any old Descent 2 fans can see my clumsy exit at the end of level 20 here. So easy to do this now with Slackware -current, d2xrebirth, FFmpeg and x11grab

Last edited by andrew.46; 01-16-2016 at 12:27 AM.
 
Old 01-13-2016, 03:51 PM   #41
slacktroll
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Quote:
Originally Posted by andrew.46 View Post
Grabbing audio with FFmpeg and x11grab just became much, much easier with Pulse Audio and pavucontrol . All working beautifully here after the update, thanks heaps to PV and team....

So output from hw:0 get recorded even though it's not supported by the chipset (with some fuzzy pulseaudio hack?)
 
Old 01-13-2016, 05:36 PM   #42
ReaperX7
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Here's a good tip for migrating to pulse, scrap your existing setup and rebuild it for pulse, and it works. I unplugged my USB headset, reset my xonar dx back to defaults, and let pulse set it up, and now it works. Yes pulse can be stupid at times, but it does work and is needed by the Bluetooth stack so unless BlueZ gets an alsa-only fork, just bear with it.
 
Old 01-13-2016, 06:21 PM   #43
Richard Cranium
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Quote:
Originally Posted by ppr:kut View Post
The difference being bluez does require pulseaudio *now* and not at some point in the future. Don't expect python3 this cycle, especially not now that we are in beta already.
It's certainly possible to install both python versions in parallel (in fact, /usr/bin/python is a symlink to /usr/bin/python2.7). It would be really nice for python3 to be available, but not really a requirement. Maybe it's in /extra, I haven't looked.
 
Old 01-13-2016, 06:30 PM   #44
orbea
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It already is available at SBo. Anyways it should be either only python2 or both, there are lot of things that don't work with python3 and far fewer things that don't work with python2.
 
Old 01-13-2016, 08:18 PM   #45
CTM
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Having used a homegrown PulseAudio package (and a not-particularly-complex audio setup) for a couple of years without any problems, it's nice to see PulseAudio gain the official Slackware badge of approval. If nothing else, it means I can start using a package built and maintained by a competent person instead
 
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