Problems installing Radeon 9800 Pro properly under Red Hat 9
Hi, I am new to Linux, and recently put together a Linux box running Red Hat 9. I just purchased an ATI Radeon 9800 Pro and am having trouble installing it. I downloaded and installed the drivers from the ATI website, then swapped my old graphics card for my 9800 Pro. The system swiftly recognized the card as "Generic", resetting the screen resolution to something almost-unusable. I then did a search on this problem, and it came up with this another thread on this board. (I cannot say which one, as this place won't let me post a link without already having posted a bunch...)
The person had pretty much the same problem, and someone responded and told the person that for 2D support he needed to run the "fglrxconfig" script, and someother stuff for full support. I ran fglrxconfig, and that allowed me to get back my normal screen resolution (XGA 1024x768). However, my LCD moniter started messing up, and it looks as though it's sorta fizzing—something tells me that's not a good sign. Also, I still can't even play a game like StarCraft under Wine at any faster then about 3-4 FPS... And it still thinks its a Generic video card.
I then proceeded to try the second thing the person in that thread suggested:
[quote][i]If you want openGL support etc u need to buld the modules by going into the:
/lib/modules/fglrx/build_mod dir and type: ./make.sh
then go to: /lib/modules/fglrx/
and type: ./make_install.sh [quote][i]
It gave me the following errors.
When I tried to run ./make.sh:
ATI module generator V 2.0
==========================
initializing...
kernel includes at /usr/src/linux/include not found or incomplete
file: /usr/src/linux/include/linux/version.h
And when I tried ./make_install.sh:
*** WARNING ***
Tailored kernel module for fglrx not present in your system.
You must go to /lib/modules/fglrx/build_mod subdir
and execute './make.sh' to build a fully customed kernel module.
Afterwards go to /lib/modules/fglrx and run './make_install.sh'
in order to install the module into your kernel's module repository.
(see readme.txt for more details.)
As of now you can still run your XServer in 2D, but hardware acclerated
OpenGL will not work and 2D graphics will lack performance.
failed.
Any help?
Last edited by Dash Rantic; 01-24-2004 at 01:55 PM.
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