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ok, i will try that --- i have another question though --
say I have a wav file that i want to play at 8kHz -- is there a way to calculate how many processor cycles are taken up by each instruction in my program so that I can output the file at exactly that frequency?
I believe the soundcard is /dev/dsp. Not sure about the microphone though, but sound out definitely works through /dev/dsp. You can do cat "afile" > /dev/dsp and the speakers will make an annoying buzzing noise.
I shall remember that burninGpi, can't remember where it was I read about cating things to /dev/dsp - someone advised me to in order to test sound. Didn't realise it was OSS specific though, thanks
you can cat RAW audio files to /dev/dsp. It works very well. Just be very careful that you don't cat your sound input to /dev/hda. Never been there. Never want to!
I shall remember that burninGpi, can't remember where it was I read about cating things to /dev/dsp - someone advised me to in order to test sound. Didn't realise it was OSS specific though, thanks
I remember something like:
Code:
cat /dev/urandom > /dev/dsp
(you can try that, don't worry - just be prepared and lower the volume before doing it (master and pcm).
# record 4 seconds of audio from microphone
% dd bs=8k count=4 </dev/audio >sample.au
# play back sound
% cat sample.au >/dev/audio
From C I guess you can use OSS or ALSA. ALSA is supposed to have an emulation layer for OSS so that should still work even if you're using ALSA (it is possible to disable the emulation via kernel compilation options).
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