Ubuntu IPTables
Hi, I started hosting my game-server on Ubuntu Linux 14.04 I am having an issues some enemies/bug abusers log in 2+ characters in the same second then they spam a certain spell/word that lags/stops my game-server is it possible to make an IPTables for TCP connections on port "7171" to kick/bypass if 2+ characters logged in from the same IP at the same second/time and is it possible to make other one when a number of spells/words spammed per second by players on same IP they get kicked?
"Someone hosting the same game-server on Linux have already done it but he isn't welling to share his IPTables rules He did when 2+ players log in from the same IP at the same second they get kicked after 60 second without blocking" Thanks in advance I appreciate anyone's help/answer
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