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I have heard around the internet that Cedega is better for gaming than Wine (I can understand that, it was created for gaming). But, what is it that actually makes Cedega better than Wine in games? Does whatever it is that makes it better make it worse at other things that Wine is better at?
cedega is a wine-development with greater support for directx.
wine-cvs is abou the same as cedega. (they have implemented directx in their cvs version)
I've installed sarge on my two boy's computers(12 and 14 years old). They are furious and wants Win XP back, mostly because of games. I decide this, hey have to stick with debian, but. Are there any games suitable for these guys to install?
There is Supertux, tuxracer, LBreakout, Chromium B.S.U., Maelstrom, nethack, and Frozen Bubble, off the top of my head.
You can also try emulation. Snes9x, ZSNES, Mupen64, ePSXe, FCEU, tuxnes, generator, MAME to name a few.
For "real" games, you can get UT2004 and NeverWinter Nights from the companies themselves, or try and get some stuff made by the now defunct Loki Software.
I've been using cedega for a couple months now almost daily (addicted to World of Warcraft) and for that game it works almost perfectly with tweaking. In fact I dare say it might run more stable than some of the other members in my guild that seem to crash every now and again.
The great thing about Cedega, is they concentrate on game compatibility, that is if a new game comes out and their is demand for it, they will get it to work. Cedega works for some games better than others. seems i have trouble with less popular games, and better luck with others.
To add to Tuxdev, I am in love with ID software, because they port almost all their games to linux. I've been playing quake 4 demo and it runs wonderfully on slackware.
I've been a transgaming subscriber for about a year now, but I have finally cancelled my subscription.
I have had much greater success with installing programs in wine, then I have ever had with Cedega. I have spent many hours fiddling with Cedega hoping it would do something... anything, but to no avail. With WINE I get at least some sort of action with nearly everything, whether its good or not, I still like to know that it is making an attempt.
Blizzard games (and some others as well) have builtin OpenGL renderers that can be used which greatly increase performance. You usually just have to pass a commandline argument such as '-opengl'.
With standard WINE I currently run the following games:
Warcraft 3 (with -opengl switch)
World of Warcraft (with -opengl switch)
Escape From Monkey Island (with -gl switch)
With DX9 patched WINE (courtesy of the WineCVS script):
Warhammer 40000 (Loads slow, but runs great)
As soon as anyone can get "Lord of the Rings: Battle For Middle Earth" to run I will huddle in a corner and cry myself to sleep because I'm so happy. O.k. maybe not, but I can't wait.
Cedega may be more designed for games, but WINE is currently much more compatible as far as getting things installed from my experience. Plus WINE gives me a greater level of flexibility to run standard programs.
The current Cedga (<5.03) is based on an older version of wine, the current wine is a bit more advanced, and have several things that are not implemented / not working in Cedega, like cut and past from X apps <-> win apps, some obscure thread winapi's like the fiber stuff, better support for direct grab. On the other hand Cedega seems to have a better support for the gl/d3d stuff and also might run a bit smother...
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