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Old 10-22-2003, 01:51 AM   #76
pe2338
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Quote:
Originally posted by LavaDevil94
pe2338, you dont need a windoze installation, you just need the mohaa data files.
yeah, but those files are not accesible dirrectlly from the cd in order to copy them on the hdd. (or there is no tool provided, or I forgot what I read in the README, though I doubt it OR I could be too lazy to browse the MOHAA cds to find the files and copy them manually)

If you know is the later case then please tell me...
 
Old 10-22-2003, 03:09 AM   #77
yapp
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Re: Linux games

Quote:
Originally posted by guardian653
As for the question on porting games, unless it had portability in mind it would be hard to port; especially if they used DirectX only.
That is indeed a sad story.. There are open source initiatives like libSDL, OpenGL to allow games to be portable. Games written with these subsystems have more potential to be ported.

Quote:
Originally posted by guardian653
People stuck with OSS can't have more than one application use the sound
I don't experience these problems though. I've replaced my onboard sound with a proper sound card, and everything seams to work a lot better (also in Windows XP) But my onboard was capable of producing multiple sounds at once too. (ie. mixing it)

I've noticed that a lot of games only work if you open some permissions on the /dev/audio, /dev/mixer and /dev/dsp devices. Games like RTCW seam to write directly to the file, instead of using a sound server, like artsd. This behavour gave me a lot of headaches.

Quote:
Originally posted by guardian653
WineX runs stuff, but in my opinion, sucks.
I haven't been able to run WineX at all. It seriously doesn't solve all problems.
 
Old 10-22-2003, 07:00 AM   #78
LavaDevil94
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whenever i run a game binary w/ winex3, nothing happens, so i have to kill it. regular wine is the only thing that has worked.
 
Old 10-22-2003, 08:43 AM   #79
Demon10000
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Dark Age of Camelot.

This is the only thing holding me to the windows platform.
 
Old 10-22-2003, 10:18 AM   #80
shelby
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Half-Life and Half-Life 2...and all of their 'mods'
 
Old 10-23-2003, 02:52 AM   #81
apberzerk
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Halo? Although that runs like crap on the PC.... and of course it's by M$
 
Old 10-23-2003, 08:18 PM   #82
frieza
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titanic, adventure out of time
 
Old 10-23-2003, 10:43 PM   #83
costasm
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Battlefield 1942. I'd love to see this one under Linux.
 
Old 10-23-2003, 10:55 PM   #84
golan
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Registered: Oct 2003
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I'd like this games:

civilization 3
alpha centauri
galactic civilization
commandos 3
 
Old 10-24-2003, 02:45 AM   #85
RaiReg
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Registered: Jul 2003
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Age of Empires
Caesar III
Emperor : The Rise of The Middle Kingdom
MechWarriors
WarCraft
StarCraft
Commandos
Homeworld
Dune

Last edited by RaiReg; 10-31-2003 at 06:14 AM.
 
Old 10-26-2003, 10:35 AM   #86
Robert0380
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Registered: Apr 2002
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Is therea version of pacman for Linux anywhere besides playig from an online site? I'd like to get my hands on pacman right about now.

I'll do a google search.
 
Old 10-26-2003, 11:20 AM   #87
Baldorg
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Robert, there must be at least 19283479012428374908 versions... :P
 
Old 10-26-2003, 11:36 AM   #88
Ehuwiko
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Yeah, there's infinite amounts of Pacman clones. Or you could always emulate the ZXSpectrum(no legality questions, roms are all public domain), it's one of the oldest and simplest video game systems, there must be an emulator.

As for games I'd like to see ported:
GTA:Vice City
GTA3
Freedom Fighters
Halo(but it'll never happen, M$)
Half-Life & Counter-Strike
Half-Life2(when it comes out, of course)

Even though winex runs some of these games fine, native games always run better.
 
Old 10-26-2003, 04:16 PM   #89
episode96
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Registered: Oct 2003
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Hello everybody, it's my first post here...

I would really like to see Half-Life 2 running natively on Linux. I know it's not going to happen from what Valve says, but it would be a great success for the whole Linux community if a game as relevant as HL2 will surely be had native Linux version.
 
Old 10-26-2003, 06:04 PM   #90
Drexxlar
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Everquest
 
  


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