Degraded performance in WarThunder after latest nvidia driver update - openSUSE LEAP 15.4
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It's probably shader compilation. I'll bet the driver update invalidated the cache of previously-built shaders. If it's that, then the problem will go away if you keep playing it.
It's probably shader compilation. I'll bet the driver update invalidated the cache of previously-built shaders. If it's that, then the problem will go away if you keep playing it.
Trying a prior kernel is for easy diagnosis whether some kernel difference is related to a problem, not intended as a permanent switch that might be less secure.
It's probably shader compilation. I'll bet the driver update invalidated the cache of previously-built shaders. If it's that, then the problem will go away if you keep playing it.
is it please placed here ? /home/maketopsite/.cache/mesa_shader_cache
Trying a prior kernel is for easy diagnosis whether some kernel difference is related to a problem, not intended as a permanent switch that might be less secure.
I understand but I'm still not sure whether it is secure to run old kernel even for a short time.
It's probably shader compilation. I'll bet the driver update invalidated the cache of previously-built shaders. If it's that, then the problem will go away if you keep playing it.
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