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Old 11-25-2022, 09:22 AM   #1
MakeTopSite
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Degraded performance in WarThunder after latest nvidia driver update - openSUSE LEAP 15.4


FPS is ok but graphics is jerky. Is it please possible to fix it ?

Code:
# inxi -Gxxz
Graphics:  Device-1: Intel 3rd Gen Core processor Graphics vendor: Micro-Star MSI driver: i915
           v: kernel bus-ID: 00:02.0 chip-ID: 
           Device-2: NVIDIA GK107M [GeForce GTX 660M] vendor: Micro-Star MSI driver: nvidia
           v: 470.161.03 bus-ID: 01:00.0 chip-ID: 
           Display: x11 server: X.Org 1.20.3 driver: loaded: intel,nvidia unloaded: modesetting
           resolution: 1920x1080~60Hz s-dpi: 96
           OpenGL: renderer: NVIDIA GeForce GTX 660M/PCIe/SSE2 v: 4.6.0 NVIDIA 470.161.03
           direct render: Yes
#

Last edited by MakeTopSite; 11-25-2022 at 02:23 PM.
 
Old 11-25-2022, 08:37 PM   #2
mrmazda
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Is it any better if you boot the prior kernel?
 
Old 11-26-2022, 03:49 PM   #3
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It's probably shader compilation. I'll bet the driver update invalidated the cache of previously-built shaders. If it's that, then the problem will go away if you keep playing it.

Last edited by dugan; 11-26-2022 at 04:24 PM.
 
Old 11-27-2022, 04:11 AM   #4
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Quote:
Originally Posted by mrmazda View Post
Is it any better if you boot the prior kernel?
is it please secure to use the prior kernel?
 
Old 11-27-2022, 04:12 AM   #5
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Quote:
Originally Posted by dugan View Post
It's probably shader compilation. I'll bet the driver update invalidated the cache of previously-built shaders. If it's that, then the problem will go away if you keep playing it.
Thank you I will try it.
 
Old 11-27-2022, 04:32 AM   #6
mrmazda
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Quote:
Originally Posted by MakeTopSite View Post
is it please secure to use the prior kernel?
Trying a prior kernel is for easy diagnosis whether some kernel difference is related to a problem, not intended as a permanent switch that might be less secure.
 
Old 11-27-2022, 05:57 AM   #7
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It's probably shader compilation. I'll bet the driver update invalidated the cache of previously-built shaders. If it's that, then the problem will go away if you keep playing it.
is it please placed here ? /home/maketopsite/.cache/mesa_shader_cache
 
Old 11-27-2022, 06:00 AM   #8
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Originally Posted by mrmazda View Post
Trying a prior kernel is for easy diagnosis whether some kernel difference is related to a problem, not intended as a permanent switch that might be less secure.
I understand but I'm still not sure whether it is secure to run old kernel even for a short time.
 
Old 12-06-2022, 12:24 AM   #9
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Quote:
Originally Posted by dugan View Post
It's probably shader compilation. I'll bet the driver update invalidated the cache of previously-built shaders. If it's that, then the problem will go away if you keep playing it.
Solved after some time of playing so thanks
 
  


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