advice please for LAN games for youth on PII/PIII 466 MHz
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Distribution: Mandriva mostly, vector 5.1, tried many.Suse gone from HD because bad Novell/Zinblows agreement
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advice please for LAN games for youth on PII/PIII 466 MHz
Hi, for a computer club, for teeanagers, I am looking for advice about what open source software we could use for LAN games.
Quake, free-civ? What is out there?
At best we will have PIII 466 MHz, but I might get hold of 1 machine
say athlon / sempron 2600+ that could be a server.
4 clients max I suppose. Scenario 1: no server Sc2: 1 server
If we need to this will be 640x480, it needs to be playable, we are not looking for killer fps. The goal is to set-up a LAN and have something to look fwd to at the end.
I am the "elite" generation, so bear with me, I have not had chance to play any game for a long time. Machines will be running Vector 5.1
Quake isn't open source, well the client is I think but the WADs aren't. Nexuiz is a good one but it might stuggle on that hardware, should be okay with a lot of the effects turned down and it's great fun You can play foobillard and pong2 over networks. bomberclone is an addictive game, not sure if it supports network play though. There are a couple of good threads in here that list a ton of free games for linux, take your pick from there
Distribution: Mandriva mostly, vector 5.1, tried many.Suse gone from HD because bad Novell/Zinblows agreement
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Thank you. I will try these. I just received a linux mag issue dedicated to games.
It will take a while, but when thsi works I will post here what the HD could
support. Nexuiz we will try then.
Distribution: Mandriva mostly, vector 5.1, tried many.Suse gone from HD because bad Novell/Zinblows agreement
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Am learning everyday. Thanks a lot. Looks good that a 486 can handle it.
I am sure we can get 1024x768 even from the old graphics cards,
on 14in screen this will be fun
are you going to be making your own game or are you going to just be playing? I got quake 3 and unreal tournament game of the year edition to run on a PII 350 with 35+ fps in slackware 9. these machines had 32 meg graqhics cards (nvidia). you can get those for 15$US a piece. so if you can get hold of those games id try those out too
Distribution: Mandriva mostly, vector 5.1, tried many.Suse gone from HD because bad Novell/Zinblows agreement
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if you mean programming, no. Playing yes .
Before playing they will be work: setup and learn enough linux to get the lan working.
Sound like another great suggestion, even if not open source,
the fact it fits the hardware bill is important. Thanks
It will be weeks before we get this going, but I will post updates whenever it is worth
Distribution: Mandriva mostly, vector 5.1, tried many.Suse gone from HD because bad Novell/Zinblows agreement
Posts: 1,606
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liquidwar worked ok in LAN net game with PII
We managed to get liquidwar to work in LAN net game, direct wire connection,
between two PII 366MHz and 300 MHz, 192 MB ram, Mandy 2006 with icewm,
liquidwar with 10FPS, and 640x480, and 100 turns/s, this was well playable.
The faster of the PII was used as server
Next step is to try xshipwars (they are rpms for it)
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