qemu: SVGA issue in 800x600?
2 Attachment(s)
Hi
Having a bit of trouble trying to have a descent picture running old games in msdos through qemu. It looks fine as long as I run it in the really low res, but in highest setting of 800x600 with svga setting it looks just horrible: qemu has some "-vga" settings like, std, cirrus, vmware and so on and I have tried 'em all - none of them look good unless I run the game in 300x200 mode. I have even tried and run with different bioses as found in /usr/share/qemu. What might really make this work? qemu runs in i386 mode with "-vga std" here |
|
Quote:
|
Duke 3D runs fine here under DOSBox... not slow at all. Their compatibility page shows that it has been 100% supported since ~2004: https://www.dosbox.com/comp_list.php...=1744&letter=D
The key combo to switch to full screen is Alt&Enter. You have to remember that it is a low-res game, so will look terrible on a modern screen. Quote:
|
Quote:
I got the feeling that dosbox hade most trouble with scaling it to the entire screen, not only that it was slow but that was why I found scaling the picture over vnc to be far more efficient - otherwise I would have to run my 4K monitor at 800x600 which is even more pain and I don't even know if it would go that low. |
Quote:
Of course, you can also do this stuff in a browser these days:https://playclassic.games/games/firs...d-online/play/ Emulated hardware is always going to be slower than emulated software. I do remember the hardware requirements for a smooth experience in DOSBox being quite high 20 years ago, but any halfway modern PC (newer than ~2012) should not have any difficulty. My computer here doesn't even have a discrete GPU and I don't have any speed-related issues. |
All times are GMT -5. The time now is 12:37 AM. |